SC_getRayCount
SYNTAX
SC_getRayCount ()
returns: the number of ray casting checks that have been done since this command was last called.
useful if you want to check how much work the collision system is doing,
for example calling this command once per sync will tell you how many
ray cast checks you are doing per game cycle.
Calling this command resets this count to 0.
RELATED INFO
Collision Commands Menu
Index